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Posted by Ares on April 12, 1998 at 18:42:08

In Reply to: My Hex Edited Single Player maps posted by 
Intras on April 11, 1998 at 15:47:07:

: Yesterday I started to hex edit some single player maps
: (with the help of the Hex Guide at the Gates of Covenant)
: that utilizies more hero units. I was wondering- is there
: anyone who knows how to edit the effects of weapons (i.e.
: like archers shooting arrows that have a wight explosion 
: on impact). Thanks for any time you have.

1. Get Myth Inspector
2. Use it on tags.gor
3. Scroll down until you see a bunch of "proj" codes
4. Get the 4-digit code for a special projectile. 
(paralyzing arrows = fi#1 ; killing arrows = fi#2 ; 
lightning arrows = fial ; incendiary
arrows = fiai ; etc, etc

5. Make a unit plug-in (follow the link from Sons of Myrgard 
to Tycho's guide if you dont know how)
6. Replace the code for the unit's regular attack with the new
 code. (ex: if its an archer hero, change "or#1" 
(i think thats it) to "fial")
7. Use ResEdit to change the type of your plug in to 
MONS and the creator to MYTH
8. Make a Mons folder in your local folder
9. Name your file the code for the unit. (ex: if its an 
archer hero, name the file "fihe"
10. Put the file into the mons folder
11. Play! In these examples, all your archer heros will 
shoot lightning arrows

You can also make archers shoot Rhi'Bombs (rhbo) and other 
fun stuff

hope this helps
-Ares 

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david@theresistance.net | David Shaw | http://david.theresistance.net/